I am a PhD student in Computational Chemistry and MSc student in Computer Science at University of Minnesota Twin Cities, advised by J. Ilja Siepmann. My research interests include physics-informed machine learning, physically-based simulations, and high-performance computing. My PhD research is supported by the Nanoporous Materials Genome Center. I received Bachelor's degree in Chemistry with Honors from Wuhan University in 2017.
Apart from my PhD research I am also interested in computer graphics, game development, and graphics design. I am an active game modding developer for Cities: Skylines, one of the most popular city-building games in the past decade. My primary modding project, Cities: Skylines Urban Road (CSUR), has more than 35,000 users (cumulative) on the Steam Workshop.
I am looking for full-time positions in simulation and machine learning for game development, content creation, and digital twin modeling starting Spring 2022 or later. I would greatly appreciate it if you can contact me about related opportunities.
Click here to learn about my PhD research.
Click here to view my software projects.
Click here to view my design, illustration, and modeling works.